Namespaces
Variants
Views
Actions

isgraph

From natekohl.net
< c‎ | string‎ | byte
Defined in header <ctype.h>
int isgraph( int ch );

Checks if the given character has a graphical representation, i.e. it is either a number (0123456789), an uppercase letter (ABCDEFGHIJKLMNOPQRSTUVWXYZ), a lowercase letter (abcdefghijklmnopqrstuvwxyz), or a punctuation character(!"#$%&'()*+,-./:;<=>?@[\]^_`{|}~), or any graphical character specific to the current C locale.

The behavior is undefined if the value of ch is not representable as unsigned char and is not equal to EOF.

Contents

[edit] Parameters

ch - character to classify

[edit] Return value

Non-zero value if the character has a graphical representation character, zero otherwise.

[edit] Example

#include <stdio.h>
#include <ctype.h>
#include <locale.h>
 
int main(void)
{
    unsigned char c = '\xb6'; // the character ¶ in ISO-8859-1
    printf("In the default C locale, \\xb6 is %sgraphical\n",
           isgraph(c) ? "" : "not " );
    setlocale(LC_ALL, "en_GB.iso88591");
    printf("In ISO-8859-1 locale, \\xb6 is %sgraphical\n",
           isgraph(c) ? "" : "not " );
}

Output:

In the default C locale, \xb6 is not graphical
In ISO-8859-1 locale, \xb6 is graphical

[edit] References

  • C11 standard (ISO/IEC 9899:2011):
  • 7.4.1.6 The isgraph function (p: 201-202)
  • C99 standard (ISO/IEC 9899:1999):
  • 7.4.1.6 The isgraph function (p: 182-183)
  • C89/C90 standard (ISO/IEC 9899:1990):
  • 4.3.1.5 The isgraph function

[edit] See also

checks if a wide character is a graphical character
(function) [edit]
C++ documentation for isgraph
ASCII values characters

iscntrl
iswcntrl

isprint
iswprint

isspace
iswspace

isblank
iswblank

isgraph
iswgraph

ispunct
iswpunct

isalnum
iswalnum

isalpha
iswalpha

isupper
iswupper

islower
iswlower

isdigit
iswdigit

isxdigit
iswxdigit

decimal hexadecimal octal
0–8 \x0\x8 \0\10 control codes (NUL, etc.) ≠0 0 0 0 0 0 0 0 0 0 0 0
9 \x9 \11 tab (\t) ≠0 0 ≠0 ≠0 0 0 0 0 0 0 0 0
10–13 \xA\xD \12\15 whitespaces (\n, \v, \f, \r) ≠0 0 ≠0 0 0 0 0 0 0 0 0 0
14–31 \xE\x1F \16\37 control codes ≠0 0 0 0 0 0 0 0 0 0 0 0
32 \x20 \40 space 0 ≠0 ≠0 ≠0 0 0 0 0 0 0 0 0
33–47 \x21\x2F \41\57 !"#$%&'()*+,-./ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
48–57 \x30\x39 \60\71 0123456789 0 ≠0 0 0 ≠0 0 ≠0 0 0 0 ≠0 ≠0
58–64 \x3A\x40 \72\100 :;<=>?@ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
65–70 \x41\x46 \101\106 ABCDEF 0 ≠0 0 0 ≠0 0 ≠0 ≠0 ≠0 0 0 ≠0
71–90 \x47\x5A \107\132 GHIJKLMNOP
QRSTUVWXYZ
0 ≠0 0 0 ≠0 0 ≠0 ≠0 ≠0 0 0 0
91–96 \x5B\x60 \133\140 [\]^_` 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
97–102 \x61\x66 \141\146 abcdef 0 ≠0 0 0 ≠0 0 ≠0 ≠0 0 ≠0 0 ≠0
103–122 \x67\x7A \147\172 ghijklmnop
qrstuvwxyz
0 ≠0 0 0 ≠0 0 ≠0 ≠0 0 ≠0 0 0
123–126 \x7B\x7E \172\176 {|}~ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
127 \x7F \177 backspace character (DEL) ≠0 0 0 0 0 0 0 0 0 0 0 0